A less exciting but useful part of the PS5 will be the switch from spinning disk hard drive to SSD storage, which should promise much faster load times, a boon for large open-world games.
But the big surprising thing here is that Sony is confirming that the PS5 with its Navi GPU will support ray tracing, but it goes beyond just better graphics according to Cerny.
The PlayStation 4's architect, Mark Cerny, recently sat down with Wired to discuss the future of PlayStation hardware. The PS5 CPU will be powered by an upcoming third-generation 7nm Ryzen chip based on Zen 2 8-core Ryzen Processor working alongside a Navi-based custom GPU.
Backwards Compatible with at least PS4. It's all the same thing as taking a ray through the environment..
So it begins: after months of rumors and speculation, the first details of the next-generation PlayStation console have finally come to light.
The system will support 8K TV's (but will likely run its games in 4K) and will still have physical media.
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"The key question is whether the console adds another layer to the sorts of experiences you already have access to, or if it allows for fundamental changes in what a game can be", Cerny said. In addition to the predictable nuts-and-bolts updates, we have new information on the most desirable upgrades, namely that the new console will be fully backwards compatible.
Sony isn't talking about the SSD solution it's using inside of the PS5 but Cerny did say: "The raw read speed is important, but so are the details of the I/O [input-output] mechanisms and the software stack that we put on top of them".
One of the coolest features Cerny reportedly showed off in the Spider-Man demo was the solid state drive's (literally) game-changing ability to let players play games faster, without losing an ounce of graphical fidelity.
According to a Sony spokeswoman, the guidelines are there "so that creators can offer well-balanced content on the platform" and so that gaming "does not inhibit the sound growth and development" of kids.
On the current-get console, fast-traveling across Manhattan took around 15 seconds, while on the new console the exact same journey took all of 0.8 seconds.
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